These are the definitions to the terms in our reading from the first two weeks of class on E-learning.
1) E-Learning : instruction delivered on a computer via CD-Rom, Internet, or Intranet designed to support individual learning or organizational goals. 2) Asynchronous E-Learning: a self-study form of e-learning. 3) Synchronous E-Learning: e-learning done in a virtual classroom where teaching is instructor led and face-to-face. 4) Inform programs: lessons that build awareness and are developed to provide information. 5) Perform programs: lessons designed to build specific skills. 6) Near Transfer Perform Goals: lessons designed to teach step-by-step tasks. 7) Far Transfer Perform Goals: principle-based lessons designed to teach task strategies that do not have one correct approach or outcome. 8) Informal Studies: a type of research where conclusions are based on feedback from and observations of students. Their are two types of informal studies, formative and summative evaluations. 9) Formative evaluation: making changes based on learner feedback. 10) Summative evaluation: an end-of-project evaluation.
11) Controlled studies: a type of research involving comparing the learning processes and/or outcomes with two or more groups with an independent variable. 12) Clinical Trials: a type of research involving comparing the learning processes and outcomes of people who learn from a targeted e-learning course versus people who learn from some other venue such as a different e-learning course. 13) Multimedia principle: any presentation including both graphics and words; based on the cognitive theory. 14) Contiguity principle: a) Places written words near graphics b) Synchronizes spoken words with graphics 15) Personalization principle: any presentation including a conversational style of writing, pedogogical agents, and a visible author. 16) Pedagogical agents: animated, on-screen tutors in educational programs. 17) Segmenting principle: breaking lessons down into bite-size segments. 18) Pre-training principle: ensuring the learner knows the names and characteristics of key concepts before hand to avoid overwhelming the learner's cognitive system. 19) Worked examples: a step-by-step demonstration of how to solve a task or problem. They make learning more effective and easier by helping learners build procedural and strategic skills while completing a task.
1) E-Learning : instruction delivered on a computer via CD-Rom, Internet, or Intranet designed to support individual learning or organizational goals.
2) Asynchronous E-Learning: a self-study form of e-learning.
3) Synchronous E-Learning: e-learning done in a virtual classroom where teaching is instructor led and face-to-face.
4) Inform programs: lessons that build awareness and are developed to provide information.
5) Perform programs: lessons designed to build specific skills.
6) Near Transfer Perform Goals: lessons designed to teach step-by-step tasks.
7) Far Transfer Perform Goals: principle-based lessons designed to teach task strategies that do not have one correct approach or outcome.
8) Informal Studies: a type of research where conclusions are based on feedback from and observations of students. Their are two types of informal studies, formative and summative evaluations.
9) Formative evaluation: making changes based on learner feedback.
10) Summative evaluation: an end-of-project evaluation.
11) Controlled studies: a type of research involving comparing the learning processes and/or outcomes with two or more groups with an independent variable.
12) Clinical Trials: a type of research involving comparing the learning processes and outcomes of people who learn from a targeted e-learning course versus people who learn from some other venue such as a different e-learning course.
13) Multimedia principle: any presentation including both graphics and words; based on the cognitive theory.
14) Contiguity principle:
a) Places written words near graphics
b) Synchronizes spoken words with graphics
15) Personalization principle: any presentation including a conversational style of writing, pedogogical agents, and a visible author.
16) Pedagogical agents: animated, on-screen tutors in educational programs.
17) Segmenting principle: breaking lessons down into bite-size segments.
18) Pre-training principle: ensuring the learner knows the names and characteristics of key concepts before hand to avoid overwhelming the learner's cognitive system.
19) Worked examples: a step-by-step demonstration of how to solve a task or problem. They make learning more effective and easier by helping learners build procedural and strategic skills while completing a task.